Just a quick update this week. While we’re really excited about the progress we’re making, getting the game ready to demo at iFEST and Power of Play Indie Expo is taking priority over a development update. We’re also submitting XO to IndieCade and Indie Megabooth today! We’ll make it up in our next post with something really cool. Like lasers.… Read more →
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New pre-alpha demo at iFEST
We’ll be in Seattle next weekend with an updated, pre-alpha build of XO! iFEST is a free festival for independent game developers and anyone interested in playing games. Everything kicks off on Saturday, May 2, 2015 from 10:30 am to 4:30 pm at Seattle Center Armory (food court level). For more information you can visit the official iFEST website. See… Read more →
XO announced on Square Enix Collective
XO is now up on Square Enix Collective! The game will go through a 4 week long feedback period where the community votes and leaves comments. From the Collective’s site: “This is your chance to shape games development and champion ideas that you’d like to become reality – so check out the projects, get voting and leave your feedback!” Please… Read more →
Modeling Newtonian Physics in Space
In most video games set in space, starships move like boats or aircraft. That instantaneous movement is satisfying and familiar, but it’s not how starships would move in real life. Lately with movies like Gravity, Interstellar, and Ender’s Game, a much broader audience has been introduced to the reality that movement in space doesn’t work like it does in Star… Read more →
Steam Greenlight Concepts
XO is up on Steam Greenlight! We’ve launched the game under “Concepts” to get some early feedback, so please take a look and let us know what you think. We’ll be updating this page with new screenshots, videos, and more details on features and mechanics throughout the next few of weeks. Visit our page to watch a new teaser video. … Read more →
XO at the Science Museum
Just a quick update on how things went at the OMSI: After Dark event… We brought a pre-alpha test demo to the Oregon Science and Industry Museum on Wednesday for their adults only After Dark night. There were 2,160 people who attended (according to OMSI’s event planner) which is the max capacity – so it was one-in, one-out for awhile! This was an interesting setting for… Read more →