Dev Log 2021-07-02

We’re on the cusp of another update, but there’s just a couple pesky bugs that still need fixing.

  • We are (still) on sale! After the sale we’ll also be increasing the price one last time before release, so now is a good time to double dip…
  • I was able to add more support for gunboats, and am working on events for what happens when you recover an enemy gunboat to your fleet carrier…
  • Drank plentifully from the firehose of player feedback and made adjustments based on some very insightful comments.
  • Most of the dev effort was focused on bug fixes, QOL improvements for carriers and dealing with weapon range edge cases.
  • I mocked up the UI for the new game setup and main menu, I’m looking forward to getting those implemented.

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