Inspired by sci-fi works such as Battlestar Galactica, The Lost Fleet series, and games like FTL, our strategy game will test your skills as a leader in times of great need.
It is the far future. A relentless, faceless, enemy has just attacked us with overwhelming force. Unfortunately, we lost. Now, as the captain of the last remaining battleship in the fleet, your orders are to run like hell and save everyone you can. You’re outnumbered, out-gunned, and low on resources. Will you amass a fleet of refugee ships, persuading industrial ships and even warships to join your cause… or will you decide to take what you need to survive by force? It’s an impossible mission. But you are humanity’s last hope.
XO is a single player game. Newtonian physics govern starship movement in a 2D plane. The game unfolds in real-time but you can pause the action and issue commands. Most of the gameplay is procedurally generated, including events, weapons, star systems, and personalities. These rogue-like elements ensure XO will be replayable and unique during each session.
- Emerge from jumpspace near a planet where you will begin rescuing ships, gathering resources, and defending from ever-stronger waves of enemies until you judge it is time to evacuate the fleet.
- Choose the next planet to jump to based on limited intel, taking into account the resources you need, reported enemy strength, and refugees at each possible destination. Spin up the fleet’s jump drives and lead your able ships to the temporary safety of jumpspace.
- Use your resources to upgrade ships, manufacture new weapons, and make critical repairs.
- Continue this cycle until you amass enough firepower to defeat the enemy mothership and escape with as many people as possible.